Rules for Twenty-Four

Rules for the card game Twenty-Four: Use four numbers and basic math to make Twenty-Four! Train mental calculation and logical thinking. Twenty-Four is another name for the card game 24.

Icon visualizing number of players 2-6 players
Icon visualizing how long the game takes 15-30 minutes
Icon visualizing minimum age of players 8+ years

About the Game

Twenty-Four is a mathematical card game originating from China, where players compete to combine four numbers to make exactly Twenty-Four. The game has been popular in Shanghai since the 1960s and has since spread worldwide. It's an excellent game for practicing mental math and logical thinking.

The game is suitable for 2 or more players and typically takes 15-30 minutes. You need a standard deck of cards without face cards and jokers (40 cards total). The goal is to be the first to find a solution to combine four numbers into Twenty-Four!

About the Game

Setup

Remove all face cards (Jack, Queen, King) and jokers from the deck. You should have 40 cards remaining - numbers 1 (Ace) through 10 in each of the four suits (♠️♦️♣️♥️).

For two players:

  • Shuffle the cards thoroughly
  • Deal 20 cards to each player face down
  • Players must not look at their cards
  • Place the cards in a stack in front of each player

For more players, the cards can either be dealt equally among players or placed in a common stack managed by a dealer.

Gameplay

Players simultaneously take the top two cards from their stack and place them face up between them. This creates four visible cards in total.

Now both players try to find a way to combine the four numbers to get exactly Twenty-Four. You can use:

  • Addition (+)
  • Subtraction (-)
  • Multiplication (×)
  • Division (÷)
  • Parentheses to determine the order of operations

All four numbers must be used exactly once each. You cannot concatenate numbers (e.g., making 2 and 3 into 23).

Solution Examples

Here are some examples of how to solve different combinations:

  • Cards: 3, 3, 8, 8
    Solution: 8 ÷ (3 - 8÷3) = Twenty-Four
  • Cards: 4, 1, 8, 7
    Solution: (8 - 4) × (7 - 1) = Twenty-Four
  • Cards: 2, 3, 4, 5
    Solution: (5 + 3 - 2) × 4 = Twenty-Four
  • Cards: 6, 6, 6, 6
    Solution: 6 + 6 + 6 + 6 = Twenty-Four
  • Cards: 10, 1, 8, 7
    Solution: (8 + 7) + (10 - 1) = Twenty-Four

Note: Some combinations have no solution under standard rules!

Winning a Round

When a player finds a solution:

  1. The player slaps the table or says "Twenty-Four!"
  2. The player explains their solution out loud
  3. Other players verify that the solution is correct
  4. If the solution is correct, the player wins the round
  5. The winner takes all four cards and sets them aside

If no one finds a solution:

  • Players can agree that there is no solution
  • Each player takes back one of their cards and places it at the bottom of their stack
  • New cards are drawn from the top of the stack

Scoring

There are several ways to keep score:

  • Simple version: First player to find the solution gets 1 point
  • Advanced version: If a player calls "no solution" and another player finds a solution afterwards, the finder gets 2 points
  • Card version: Play without points - whoever has the fewest cards when one player runs out wins

The game can be played to an agreed score (e.g., 10 or 20 points) or until the cards are used up.

Variations

Twenty-Four can be played with several exciting variations:

  • Multiplayer variant: 3-4 players each place one card. The first to slap the table must be chosen by the others to show their solution
  • Time limit: Set a time limit (e.g., 30 seconds) for each round
  • Advanced operations: Allow powers and roots for extra challenge
  • Different targets: Try to make 12, 36, or other numbers instead of Twenty-Four
  • Face card variant: Include face cards with values: Jack = 11, Queen = 12, King = 13

Tips and Strategies

To become good at Twenty-Four, remember these tips:

  • Learn the multiplication factors of Twenty-Four: 1×Twenty-Four, 2×12, 3×8, 4×6
  • Look for pairs of numbers that can create these factors
  • Try making 20 and adding 4, or 30 and subtracting 6
  • If you have many identical numbers, think creatively with parentheses
  • Practice common combination patterns
  • Remember that not all combinations have solutions - learn to recognize impossible sets
  • Start with simple operations before trying complex solutions

Educational Value

Twenty-Four is not only entertaining but also highly educational:

  • Improves mental math and calculation skills
  • Trains logical thinking and problem-solving
  • Increases understanding of number relationships
  • Strengthens concentration and focus
  • Perfect for mathematics education in schools
  • Suitable for all ages from approximately 8 years and up
  • Can be adapted to different skill levels

The game is often used in schools and math clubs worldwide as a fun tool to make mathematics more engaging!


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