Rules for Belote
Belote is a card game for 2-4 players. A round typically takes 30-45 minutes, and the recommended age is 10+.
Rules for the card game Belote: France's national card game. Strategic team play with tricks and combinations for 4 players. Belote is also known as Belotte, Coinche, Bela or Klaberjass.
About the game
Belote is a French card game that first appeared around 1920 and has since become one of the most popular card games in France. It is a trick-taking game for 2 to 4 players (best with 4), where teams compete to collect points through tricks and card combinations.
The game uses a 32-card deck (cards 2 through 6 are removed) and a round typically takes 30 to 45 minutes. The first team to reach 501 points wins.

Setup
Belote is played with 32 cards (7 through Ace in all four suits). Card values and rankings differ depending on whether the suit is trump or not:
- Plain suit (non-trump): Ace (11p), 10 (10p), King (4p), Queen (3p), Jack (2p), 9-8-7 (0p)
- Trump suit: Jack (20p), 9 (14p), Ace (11p), 10 (10p), King (4p), Queen (3p), 8-7 (0p)
With 4 players, divide into two teams of two. Partners sit opposite each other at the table. Play moves counterclockwise.
Dealing and Bidding
Cards are never shuffled in Belote. The player to the dealer's left cuts the deck.
Dealing: Each player first receives 3 cards, then 2 cards. One card is turned face-up in the center.
First bidding round: Starting with the player to the dealer's right, each player can either take the face-up card (making that suit trump) or pass. If someone takes it, they pick up the face-up card and everyone receives 3 more cards, for a total of 8.
Second bidding round: If everyone passes in the first round, players may choose a different trump suit. If everyone passes again, the cards are redealt.
Combinations and Declarations
During the first trick, players can declare combinations they hold in their hand:
- Square (Carré): Four of a kind. Jacks (200p), 9s (150p), Aces (100p), 10s/Kings/Queens (100p)
- Sequence: Consecutive cards in the same suit. 3 cards (20p), 4 cards (50p), 5 or more cards (100p)
- Belote-Rebelote: King and Queen of trumps (20p). Say "Belote" when playing the first card and "Rebelote" when playing the second.
Only the team with the highest combination scores their declarations. Belote-Rebelote always counts, regardless. Squares beat sequences.
Gameplay
The player to the dealer's right leads the first card. Play continues counterclockwise.
Rules for following suit:
- You must always follow suit if you can
- If you cannot follow suit, you must play trump if you have it
- When trump is led, you must play a higher trump if possible (overtrump)
- Exception: if your partner is already winning the trick, you do not need to overtrump
The highest card of the suit led wins the trick, or the highest trump if any trump was played. The trick winner leads the next card.
Scoring
After all 8 tricks, count the points:
- Card points from won tricks (152 points in total)
- The last trick is worth 10 bonus points ("dix de der")
- 162 points are available each round
Contract fulfillment: The team that chose trump must score at least 82 points (just over half of 162) to make their contract. If they succeed, both teams keep their points. If they fail, the opponents receive all 162 points.
Capot: If a team wins all 8 tricks, they score 90 bonus points instead of the usual 10 for the last trick, for a total of 252 points.
Variants
There are several common variants of Belote:
- Belote Coinchée: Includes a bidding phase where you declare how many points your team can score
- Two-player Belote: Each player gets 6 cards to start, with adjusted contract bidding rules
- No Trumps (Sans Atout): Played without a trump suit; points are doubled
- All Trumps (Tout Atout): All suits are trump at the same time
Some variants are played clockwise rather than counterclockwise.
Game End
The game continues over multiple rounds until one team reaches the target score:
- Usually played to 501 points
- Some groups prefer 701 or 1001 points for a longer game
- If both teams reach the target in the same round, the team with more points wins
- In case of a tie, the points carry over to the next round ("litige")
Keep track of scores on paper, noting both trick points and bonus points for each round.
Tips and Strategy
A few things to keep in mind when playing Belote:
- Communicate with your partner through the cards you play
- Keep track of which cards have been played, especially high trumps
- Be cautious about taking trump without strong cards. The Jack and 9 of trumps are particularly valuable
- Think carefully before declaring combinations. Revealing your hand can help opponents
- Hold back high trumps for later in the hand when possible
- Pay attention to how opponents play to get a sense of what they hold
- In team play, support your partner and avoid taking tricks they were going to win
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