Rules for Hearts
Hearts is a card game for 3-5 players. A round typically takes 15-30 minutes, and the recommended age is 10+.
Rules for the card game Hearts: A trick-avoidance card game where you try not to take tricks with hearts or the queen of spades (Q♠). Hearts is also known as Black Lady, Queen of Spades or Dirty Lady.
About the Game
Hearts is a trick-taking card game that mixes luck and strategy.
It works best with 3–5 players (4 is ideal) and a round usually takes 15–30 minutes. You need a standard 52-card deck (no jokers) and something to keep score with.
The goal is to finish with as few points as possible. The player with the lowest score when the game ends wins.
Setup
Deal the entire deck evenly among the players. Depending on the number of players, remove some cards first:
- 3 players: Remove the 2♣️
- 4 players: Use all cards
- 5 players: Remove 2♣️ and 2♦️
Each player sorts their hand by suit and value, keeping their cards hidden from others.
Card Exchange
After the deal but before play begins, each player passes some cards to another player:
- Each player selects 2–3 cards to pass (the exact number depends on the variant)
- Place the chosen cards face down
- Pass them to the player on your left
- You must decide which cards to give before seeing what you receive
Rules for passing Q♠ vary. A common rule is that you can only pass Q♠ if you include at least one other spade or the jack of diamonds (J♦️).
Starting the Game
The first trick can be started in one of two ways:
- The player to the left of the dealer leads, and play continues clockwise; or
- The player holding the lowest club (usually 2♣️, unless removed) leads that card
On the first trick, hearts cannot be played unless a player has nothing but hearts in hand.
Trick Rules
Standard trick-taking rules apply:
- You must follow suit if you can
- If you cannot follow suit, you may play any card
- The highest card of the lead suit wins the trick
- The trick winner leads the next trick
Card ranking: Ace is highest, then King, Queen, Jack, down to Two as lowest.
In most variants, hearts cannot be led until they have been played in a previous trick (known as hearts being "broken"), or when a player has no other option.
Scoring
After all cards are played, score as follows:
- Queen of Spades (Q♠️) = 100 points
- Ace of Hearts (A♥️) = 20 points
- All other hearts ♥️ = 10 points each
- Jack of Diamonds (J♦️) = -100 points (in many variants)
There are 240 total points in a round (or 140 if J♦️ counts for -100).
Special rules:
- If one player takes ALL hearts and Q♠, every other player receives 100 points instead
- If one player takes ALL tricks, the cards are redealt with no scoring for that round
- In some variants, a player who takes no tricks at all receives -50 points

Game End
The game ends in one of two ways:
- After a set number of rounds
- When a player reaches a set point total (usually 500)
The player with the lowest score at the end wins.
Popular Variants
Hearts has many well-known variations:
- Card exchange: The number of cards passed (2–4) and the direction (left, right, or across) can vary
- Breaking hearts: In some versions, hearts cannot be played until someone discards one because they cannot follow suit
- Discard restrictions: In some versions, you cannot discard Q♠ or A♥ on the first trick
- No-trick bonus: Taking no tricks earns -50 points
Tips and Strategies
A few things worth keeping in mind:
- Pass high hearts during the card exchange if you can
- Try to void yourself in one suit early so you can safely discard dangerous cards
- Avoid winning early tricks. Winning means you lead next, which gives others a chance to dump hearts on you
- Be careful with high spades if Q♠ is still in play
- If you have J♦️, try to hold onto it and claim the -100 bonus
- Keep track of which hearts and high spades have been played
Similar games
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Tribello (alias Three-Player Whist, Illinois Whist or Three-Handed Whist)
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